• Что бы вступить в ряды "Принятый кодер" Вам нужно:
    Написать 10 полезных сообщений или тем и Получить 10 симпатий.
    Для того кто не хочет терять время,может пожертвовать средства для поддержки сервеса, и вступить в ряды VIP на месяц, дополнительная информация в лс.

  • Пользаватели которые будут спамить, уходят в бан без предупреждения. Спам сообщения определяется администрацией и модератором.

  • Гость, Что бы Вы хотели увидеть на нашем Форуме? Изложить свои идеи и пожелания по улучшению форума Вы можете поделиться с нами здесь. ----> Перейдите сюда
  • Все пользователи не прошедшие проверку электронной почты будут заблокированы. Все вопросы с разблокировкой обращайтесь по адресу электронной почте : info@guardianelinks.com . Не пришло сообщение о проверке или о сбросе также сообщите нам.

What Prompt Engineers Should Learn From Designers & Writers

Sascha Оффлайн

Sascha

Заместитель Администратора
Команда форума
Администратор
Регистрация
9 Май 2015
Сообщения
1,605
Баллы
155


If you want to become truly world-class at prompting, don’t study AI.
Study designers.
Study writers.
Study people who think in shapes, systems, and stories, not just commands.

Because here’s the uncomfortable truth:

Most people who struggle with prompting don’t have a tech problem.
They have a thinking problem.
AI responds to your clarity, creativity, and structure.
And designers + writers are masters of all three.

Here’s what prompt engineers can steal from them, starting today.

1. Writers Understand “Voice” (Most Prompt Engineers Ignore It)

A writer never starts with:

“Let me just write something.”
They start with mood, audience, tone, and intent.

This is why writers get richer AI outputs:
They frame the emotional direction, not just the task.

Try this framework for writing:

Tone: Confident, practical, slightly conversational

Audience: Developers solving real-world problems

Goal: Transform confusion into clarity
This one block transforms flat AI outputs into usable, human-sounding content.

2. Designers Think in “User Experience” (Prompts Are UX Too)

A designer always asks:

  • What is the user trying to do?
  • Where will they get confused?
  • How can I simplify the path?

Prompt engineers should ask the same:

  • What is the model trying to achieve?
  • What might cause misinterpretation?
  • How can I simplify the instruction?

Prompting is UX for machines.
If you design the experience well, the output becomes functional, predictable, and consistent.

3. Writers Build Structure Before Execution

Every experienced writer uses layouts:

  • Hook
  • Problem
  • Insight
  • Resolution

This is exactly how you should structure prompts.

Instead of:

“Write an analysis of my code.”
Try:


1. Identify the core functionality
2. Explain logic errors
3. Suggest improvements
4. Rewrite with cleaner patterns




That’s a writing outline, applied to engineering.

4. Designers' Prototype: Prompt Engineers Should Too

Designers don’t ship the first version of anything.
They prototype → test → refine.

Prompting should be the same:

  • Generate 3 versions
  • Compare
  • Choose the best direction
  • Iterate deeper

This “design loop” produces sharper reasoning and more usable results than dumping everything into one massive prompt.

5. Writers Use Constraints to Unlock Creativity

Writers improve by limiting themselves:

  • “Tell this story in 100 words”
  • “Explain this idea without jargon”

Constraints force clarity.

Use constraints in prompts:


Explain this bug in under 8 sentences.
Use only concrete examples.
No abstractions.




The output becomes cleaner, sharper, and surprisingly more creative.

My Core Insight:

Technical skill makes you good.
Creative skill makes you unique.

Prompt engineers who think like developers alone will plateau.
Prompt engineers who think like designers + writers become creators of intelligence, not users of it.

That’s the difference between prompting and prompt mastery.

Final Thought

The future belongs to people who can combine:

  • Logic (devs)
  • Design (UX thinkers)
  • Story (writers)
  • Systems (operators)

If you merge these disciplines, prompting stops being a hack; it becomes an art.

And those who master this art will lead the next decade of AI.

More Learning Resources:

Prompt Collection → Ready-to-use libraries across business, authorship, productivity, and branding:

Пожалуйста Авторизируйтесь или Зарегистрируйтесь для просмотра скрытого текста.



Next Article:

Tomorrow’s post dives into something technical + practical:

“How I Created My Own Prompt Library on GitHub.”

It’s part workflow, part architecture, and part mindset.



Источник:

Пожалуйста Авторизируйтесь или Зарегистрируйтесь для просмотра скрытого текста.

 
Вверх Снизу