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Ever opened 19 tabs trying to "research product ideas" and ended up redesigning your portfolio for the 5th time?
Yeah. Welcome to Dev ADHD. It’s not a clinical diagnosis — it’s what happens when your brain is too powerful and your GitHub is too empty.
You can build a full-stack app in 3 days…
But somehow, you've been stuck in “idea mode” for 3 months.
Why?
Because you’re solving boredom, not problems.
Let’s fix that.
? The Hard Truth: You’re Too Smart for Your Own Good
Developers suffer from a special kind of curse.
We can:
- Spin up a landing page in 30 minutes
- Integrate Stripe in an hour
- Automate half the internet before lunch
But when it comes to deciding what to actually launch, we freeze.
Analysis Paralysis + Overengineering + No Real Pain = Product Graveyard“Is this niche good?”
“Do I need AI in it?”
“What if nobody buys?”
“Let me rebuild the UI from scratch again…”
? Reality Check: Why Most Projects Fail Before They Launch
Let’s break it down.
Here’s what most devs do:
- Come up with a "clever" idea
- Build half of it
- Get bored
- Start over
The idea wasn’t bad. The target problem was just... non-existent.
Nobody is waking up at 3am thinking:
People pay for painkillers, not passion projects.“I need a new Pomodoro timer that uses AI to motivate me with cat GIFs.”
? How to Find a Real Pain (and Monetize It)
You don’t need a billion-dollar idea.
You need a clear, annoying, expensive problem.
Here’s what to look for:
| Signal | Looks Like |
|---|---|
| People already Google it | “How to send 100 cold emails fast” |
| It's solved by spreadsheets or duct tape | “I manage this with 12 tabs and caffeine” |
| There are existing paid tools | But they’re ugly or too complex |
| You’ve manually solved it for someone | Even if that "someone" is yourself |
? The Golden Rule: If someone would pay to avoid it or profit from solving it — you're on to something.
?️ The Dev ADHD Fix: Think Like a Plumber, Not a Painter
Painters build what's interesting
Plumbers fix what's leaking
As a developer, you’re trained to “create.”
But businesses just want stuff that works and saves time or money.
Try asking:
Examples:“What’s broken and who will pay me to fix it?”
- Coaches with bad onboarding → create a simple workflow
- Etsy sellers buried in messages → build an auto-response system
- Freelancers who hate proposals → template+automation = cash
? The Dev Path to Getting Paid (Without Coding Forever)
Here’s the punchline:
You don’t even need to build to make money.
You can:
- Pre-sell the result before writing a single line
- Sell a tutorial or system instead of an app
- Use automation tools like Zapier, Notion, Airtable, Make
This is how you escape the code-first trap.
?Want a shortcut?
Check out these optional cheat codes for lazy geniuses:
Think of these like dev libraries — but for making money, not more to-do lists.
? But I Need a BIG Idea… Right?
Nope.
Big ideas sound cool but die quietly.
Painkillers make money quietly but work forever.
Let’s play a game:
| Idea | Painkiller or Not? |
|---|---|
| A crypto-based productivity journal | |
| A service to move newsletter subscribers from one platform to another | |
| An AI resume polisher for tech jobs | |
| “Notion for Pets” |
Simple > Clever
Profitable > Fancy
Useful > Cool
Here’s your anti-burnout plan:
Day 1–2: Find a Niche + Pain
Ask real humans what wastes their time.
Day 3: Write a Simple Offer
What do they get? What pain does it solve? Why now?
Day 4: Share It
Post on Reddit, Twitter, Indie Hackers, niche groups. Ask for \$.
Day 5–6: Build The Easiest Possible Version
No auth, no dark mode, no regrets.
Day 7: Deliver + Ask for Feedback
Charge more the next time.
Optional tools to speedrun this:
?? “I’m learning SvelteKit now!”
? “Should I rewrite my old app in it?”
? “Ooh AI auto-blogger idea!”
? “Wait, no one cares?”
? “Maybe I’ll just redo my portfolio again.”
vs.
? “This business owner HATES spreadsheets.”
? “Can I automate that in 2 days?”
? “Let me write up an offer.”
? “They paid \$150 for it?!”
? “Time to do it again.”
TL;DR
- Stop building apps no one needs
- Look for boring, painful tasks people will pay to avoid
- Sell before you build
- Package knowledge or systems — not just software
- Use tools that make launching faster, not “more impressive”
If you’re a dev, you already have the hardest part: the ability to build anything.
Now, pair that with the courage to:
- Launch faster
- Sell earlier
- Solve real pain
Forget the framework of the month.
Forget the 17-tab idea board.
You’re one painkiller away from profit.
Now go ship it.
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